Towers

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Towers are built by the player's Builder using Gold and Food. Each builder can build one type of Tower from each of six tiers. All Towers can be upgraded at least once and some more than once or with more than one option of upgrade.

Tier 1
Tower Gold Cost Food Race Damage Speed Range Hit Points Attack Armor Ability
Gnoll Warrior
Gnoll Warrior
10 1
Beast
6-8 1.2 100 60
Normal
Light
Gnoll Poison
Peewee
Peewee
25 1
Mech
17-19 1.5 100 130
Normal
Medium
None
Ent
Ent
20 1
Nature
11-13 1.4 100 115
Normal
Heavy
None
Bone Warrior
Bone Warrior
15 1
Shadow
4-5 0.6 100 70
Normal
Medium
Frenzy
Proton
Proton
20 1
Element
13-13 1.25 250 100
Chaos
Light
None
Specter
Specter
25 1
Ghost
4-5 0.33 500 75
Magic
Unarmored
Phase Out
Goblin Scientist
Goblin Scientist
20 1
Demi-Human
10-11 1 400 95
Siege
Light
None
Hatchling
Hatchling
10 1
Marine
9-10 1.7 100 55
Normal
Unarmored
None
Tuskar
Tuskar
20 1
Arctic
16-17 1.4 100 95
Normal
Medium
None
Small Land Mine
Small Land Mine
20 0
Goblin
1-1 1 10 20
Normal
Unarmored
Kaboom!
Peasant
Peasant
15 1
Paladin
6-9 1 100 75
Normal
Light
None
Colt
Colt
20 1
Elf
10-12 1 100 90
Normal
Medium
None
Orc Warrior
Orc Warrior
20 1
Orc
10-10 1 100 100
Normal
Unarmored
None
Acolyte
Acolyte
20 1
Undead
8-9 0.8 350 100
Magic
Light
None
Parasite
Parasite
20 1
Darkness
0 +9% 0 70 None None Infection
Tier 2
Tower Gold Cost Food Race Damage Speed Range Hit Points Attack Armor Ability
Ogre Basher
Ogre Basher
30 1
Beast
11-13 1 100 175
Siege
Heavy
Club Smash
Infantry
Infantry
60 1
Mech
16-20 0.6 600 160
Pierce
Light
None
Ranger
Ranger
40 1
Nature
15-18 0.9 750 110
Pierce
Medium
Vulture Eye
Carrion Spitter
Carrion Spitter
35 1
Shadow
12-17 0.8 500 115
Pierce
Medium
None
Aqua Spirit
Aqua Spirit
50 1
Element
13-18 0.8 375 200
Normal
Medium
Water Splash
Wanderer
Wanderer
50 1
Ghost
16-20 0.9 100 285
Normal
Medium
None
Servant
Servant
40 1
Demi-Human
25-35 1.5 100 215
Normal
Medium
None
Egg Sack
Egg Sack
50 1
Marine
16-18 1 400 260
Magic
Fortified
Withdraw
Frost Wolf
Frost Wolf
45 1
Arctic
21-22 1.5 100 200
Normal
Medium
Bleeding
Geomancer
Geomancer
40 1
Goblin
15-17 0.8 90 200
Normal
Medium
None
Archer
Archer
55 1
Paladin
12-13 0.5 600 180
Pierce
Light
None
Novice
Novice
40 1
Elf
18-20 1 100 210
Normal
Light
None
Orc Warlock
Orc Warlock
60 1
Orc
42-46 1.5 350 260
Magic
Light
Cripple
Ghoul
Ghoul
60 1
Undead
24-30 1 100 280
Normal
Unarmored
None
Corrupted Ent
Corrupted Ent
40 1
Darkness
21-23 1 100 220
Normal
Heavy
None
Tier 3
Tower Gold Cost Food Race Damage Speed Range Hit Points Attack Armor Ability
Harpy
Harpy
70 1
Beast
25-28 1.1 300 325
Magic
Light
Envenom
Captain
Captain
110 1
Mech
60-72 1.5 90 585
Normal
Medium
Leadership
Sprite
Sprite
80 1
Nature
22-27 0.66 300 360
Magic
Light
Faerie Luck
Gateguard
Gateguard
90 1
Shadow
24-37 1 100 375
Normal
Heavy
Conjure Fiend
Watcher
Watcher
70 1
Element
36-42 0.9 300 335
Magic
Light
None
Phantom
Phantom
125 1
Ghost
0-0 1.6 250 475
Magic
Light
Silent Scream
Tribesman
Tribesman
80 1
Demi-Human
26-35 0.8 325 385
Pierce
Medium
Throw Net
Bottom Feeder
Bottom Feeder
85 1
Marine
41-46 1.2 180 400
Siege
Heavy
Delicacy
Ice Troll
Ice Troll
80 1
Arctic
36-37 0.8 300 335
Magic
Light
Frost Shield
Machine Turret
Machine Turret
90 1
Goblin
23-27 1 500 380
Pierce
Light
Burst Shot
Footman
Footman
80 1
Paladin
55-59 1.4 100 385
Normal
Medium
None
Sentry
Sentry
80 1
Elf
16-24 1 400 350
Pierce
Medium
Magic Missile
Raider
Raider
90 1
Orc
24-37 1 90 350
Normal
Heavy
Summon Wolf
Meat Wagon
Meat Wagon
90 1
Undead
31-37 1 500 265
Siege
Fortified
Small Splash
Malformation
Malformation
95 1
Darkness
42-45 1.1 100 560
Chaos
Medium
Abscess
Tier 4
Tower Gold Cost Food Race Damage Speed Range Hit Points Attack Armor Ability
Troll Fighter
Troll Fighter
105 1
Beast
63-72 1.5 425 470
Normal
Medium
None
Tempest
Tempest
140 1
Mech
30-44 0.6 250 600
Siege
Heavy
None
Tree of Travel
Tree of Travel
130 1
Nature
74-82 1.5 180 750
Normal
Medium
Helping Hand
Overseer
Overseer
130 1
Shadow
64-76 1.5 225 625
Magic
Medium
Bloodthirst
Mudman
Mudman
130 1
Element
75-81 1.35 100 735
Normal
Heavy
None
Outcast
Outcast
200 2
Ghost
73-80 0.85 100 1040
Normal
Heavy
None
Medicine Man
Medicine Man
110 1
Demi-Human
39-55 1.4 500 450
Magic
Light
Mend
Mermaid
Mermaid
130 1
Marine
43-54 1.1 500 505
Pierce
Light
Water Sphere
Polar Bear
Polar Bear
130 1
Arctic
45-47 0.8 100 600
Siege
Medium
Bash, Frost Aura
Flying Machine
Flying Machine
130 1
Goblin
50-60 1 350 600
Pierce
Medium
Telescope
Priest
Priest
130 1
Paladin
53-63 1 500 420
Magic
Light
Heal
Prisoner
Prisoner
125 1
Elf
41-47 0.8 300 550
Chaos
Fortified
None
Young Witch Doctor
Young Witch Doctor
100 1
Orc
40-40 1 400 400
Magic
Light
Healing Aura
Necromancer
Necromancer
130 1
Undead
31-42 1.1 400 300
Pierce
Light
Raise Dead
Void Dragon
Void Dragon
150 1
Darkness
43-58 0.8 375 630
Pierce
Medium
None
Tier 5
Tower Gold Cost Food Race Damage Speed Range Hit Points Attack Armor Ability
Grizzly
Grizzly
180 1
Beast
99-115 1.2 100 925
Siege
Heavy
None
Cyborg
Cyborg
200 2
Mech
121-135 1.3 180 1065
Normal
Heavy
None
Halfbreed
Halfbreed
195 1
Nature
86-90 0.9 100 1005
Normal
Heavy
None
Nightmare
Nightmare
215 2
Shadow
15-45 0.3 100 995
Normal
Unarmored
Shadow Walker
Disciple
Disciple
200 2
Element
33-37 1.75 550 670
Magic
Light
Mana Missile
Apparition
Apparition
250 2
Ghost
118-130 1 500 665
Pierce
Medium
Sickness Aura
Harlot
Harlot
180 1
Demi-Human
100-108 1.05 100 835
Pierce
Heavy
None
Komodo
Komodo
180 1
Marine
63-74 0.8 100 880
Normal
Medium
Submerge
Wandigoo
Wandigoo
180 1
Arctic
90-100 1.3 180 775
Normal
Heavy
Rampage
Goblin Alchemist
Goblin Alchemist
180 1
Goblin
40-45 1 120 900
Normal
Light
Chemical Rage
Knight
Knight
200 1
Paladin
70-80 0.9 180 880
Normal
Heavy
None
Druid
Druid
200 2
Elf
76-84 1 500 815
Magic
Unarmored
Wrath of Nature
Wyvern
Wyvern
180 1
Orc
82-98 1 500 700
Pierce
Medium
None
Zombie
Zombie
190 1
Undead
61-66 0.75 100 880
Normal
Medium
Disease Cloud
Timestealer
Timestealer
220 2
Darkness
98-118 1.15 120 980
Magic
Unarmored
Absorption
Tier 6
Tower Gold Cost Food Race Damage Speed Range Hit Points Attack Armor Ability
Spawn of Dragon
Spawn of Dragon
265 2
Beast
141-159 1.5 180 1360
Normal
Heavy
Circle Slash
Neotank
Neotank
360 2
Mech
143-159 0.9 450 1420
Siege
Fortified
None
Yggdrasil
Yggdrasil
290 2
Nature
91-102 0.8 180 1250
Magic
Fortified
Sacred Blessing
Lord of Death
Lord of Death
300 2
Shadow
35-45 0.5 400 845
Chaos
Medium
Invoke Inferno
Seer of Darkness
Seer of Darkness
345 2
Element
142-156 1 400 1050
Magic
Medium
Energy Shield
Dark Priest
Dark Priest
325 2
Ghost
100-121 0.82 700 690
Magic
Unarmored
Haunting
Minotaur
Minotaur
275 2
Demi-Human
128-152 1.2 100 1465
Normal
Heavy
Tremor
Sea Giant
Sea Giant
280 2
Marine
119-131 0.95 180 1380
Normal
Heavy
None
Young Frost Dragon
Young Frost Dragon
285 2
Arctic
140-145 1.2 300 1360
Magic
Unarmored
Breath of Frost
Steamroller
Steamroller
305 2
Goblin
130-150 1 180 1350
Siege
Fortified
Goblin Driver
Dragonhawk
Dragonhawk
320 2
Paladin
120-128 0.8 350 1480
Magic
Medium
None
Moon Guard
Moon Guard
300 2
Elf
79-89 0.6 100 1350
Normal
Heavy
Fan of Knives
Orc Warchief
Orc Warchief
300 2
Orc
190-200 1.5 150 1400
Normal
Heavy
Pulverize
Guardian of Death
Guardian of Death
320 2
Undead
121-143 1.2 180 1550
Normal
Heavy
Cleave Attack
Ambassador of Darkness
Ambassador of Darkness
340 2
Darkness
55-63 0.7 425 845
Chaos
Light
Invoke Chaos