Element Builder

From Legion TD
Revision as of 19:06, 6 April 2018 by Immortep (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Element Builder

Forces of magic far older than life itself. An offensive race.

Tower Gold Cost Food Damage Speed Range Hit Points Attack Type Defense Type Ability
Proton
Proton
20 1 13-13 1.25 250 100
Chaos
Light
None
Adept
Adept
140 0[1] 100-100 1.35 250 560
Chaos
Light
None
Aqua Spirit
Aqua Spirit
50 1 13-18 0.8 375 200
Normal
Medium
Water Splash[2]
Oceanus
Oceanus
130 0[1] 49-54 0.9 375 575
Normal
Medium
Deluge[3]
Watcher
Watcher
70 1 36-42 0.9 300 335
Magic
Light
None
Violet
Violet
140 1[1] 51-61 0.8 300 850
Magic
Light
Blue Wind[4]
Mudman
Mudman
130 1 75-81 1.35 100 735
Normal
Heavy
None
Golem
Golem
170 1[1] 166-180 1.3 100 1580
Siege
Heavy
None
Disciple
Disciple
200 2 33-37 1.75 550 670
Magic
Light
Mana Missile[5]
Messiah
Messiah
260 1[1] 119-125 0.9 550 1085
Magic
Light
Mana Burst[6]
Amplify Magic[7]
Seer of Darkness
Seer of Darkness
345 2 142-156 1 400 1050
Magic
Medium
Energy Shield[8]
Fenix
Fenix
400 2[1] 193-205 0.98 400 1700
Magic
Medium
Energy Shield[8]
Focus Energy[9]


Builders
Beast Mech Nature Shadow
Element Ghost Demi-Human Marine
Prophet Hybrid
Arctic Goblin Paladin Elf
Orc Undead Darkness
  1. 1.0 1.1 1.2 1.3 1.4 1.5 Additional food cost of upgrading.
  2. Water Splash: Attacks bounce to strike one additional nearby enemy.
  3. Deluge: Attacks bounce to strike two additional nearby enemies. Improved range over Water Splash.
  4. Blue Wind: Sends currents of wind at nearby enemies, dealing 10 damage each gust (3 gusts per second).
  5. Mana Missile: Consumes 10 mana to create a missile which damages units every second on its way by 14. At its destination it explodes dealing 25 damage in 200 range. If the Disciple does not have enough mana, he becomes exhausted which reduces his attack speed until he reaches 20 mana again.
  6. Mana Burst: Consumes 10 mana to deal 80 extra damage on attack.
  7. Amplify Magic: Increases nearby friendly units' mana regeneration by 5% of max per second.
  8. 8.0 8.1 Energy Shield: Uses mana to nullify enemy attacks. Every 1 point of mana negates 4 damage. Affects 90% of incoming damage.
  9. Focus Energy: Adds 1 bonus damage to every attack for every 3 points of current mana. This skill does not consume mana itself.