Goblin Builder: Difference between revisions

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[[File:GoblinBuilder.png|right|link=|Goblin Builder]]
[[File:GoblinBuilder.png|right|link=|Goblin Builder]]
''Goblins are small humanoids. They constantly build and repair machines and work on new ideas. Very strong in mechanical thing and firearm.''
''Goblins are small humanoids. They constantly build and repair machines and work on new ideas. Very strong in mechanical thing and firearm.''
{| class="wikitable sortable" style="width:75%"
{| class="wikitable" style="text-align: center"
! scope="col" style="width:15%"|Tower
! scope="col"|Tower
! scope="col" style="width:7%"|Gold Cost
! scope="col"|Gold Cost
! scope="col" style="width:7%"|Food
! scope="col"|Food
! scope="col" style="width:7%"|Damage
! scope="col"|Damage
! scope="col" style="width:7%"|Speed
! scope="col"|Speed
! scope="col" style="width:7%"|Range
! scope="col"|Range
! scope="col" style="width:7%"|Hit Points
! scope="col"|Hit Points
! scope="col" style="width:9%"|Attack Type
! scope="col"|Attack Type
! scope="col" style="width:9%"|Defense Type
! scope="col"|Defense Type
! scope="col" style="width:15%"|Ability
! scope="col"|Ability
|-
|-
|-
|[[File:smalllandmine.png|center|link=Small Land Mine|Small Land Mine]]Small Land Mine
|20
|0
|1-1
|1
|10
|20
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Unarmored.png|center|link=Damage and armor types|Unarmored]]
|Kaboom!<ref>'''Kaboom!''': Deals 30 damage in a small area. (up to 200 range)</ref>
|-
|-
|[[File:mediumlandmine.png|center|link=Small Land Mine|Medium Land Mine]]Medium Land Mine
|50
|1<ref name="food"></ref>
|1-1
|1
|10
|50
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Unarmored.png|center|link=Damage and armor types|Unarmored]]
|Kaboom!<ref>'''Kaboom!''': Deals 60 damage in a medium area. (up to 300 range)</ref>
|-
|-
|[[File:ultralandmine.png|center|link=Small Land Mine|Ultra Land Mine]]Ultra Land Mine
|90
|0<ref name="food"></ref>
|1-1
|1
|10
|90
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Unarmored.png|center|link=Damage and armor types|Unarmored]]
|Kaboom!<ref>'''Kaboom!''': Deals 80 damage in a large area. (up to 400 range)</ref>
|-
|-
|[[File:geomancer.png|center|link=Geomancer|Geomancer]]Geomancer
|40
|1
|15-17
|0.8
|90
|200
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Medium.png|center|link=Damage and armor types|Medium]]
|None
|-
|-
|[[File:clockwreck.png|center|link=Geomancer|Clockwreck]]Clockwreck
|130
|0<ref name="food"></ref>
|76-84
|1
|100
|770
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Fortified.png|center|link=Damage and armor types|Fortified]]
|Self Repair<ref>'''Self Repair''': Allows the unit to repair itself and regain 40 hit points each second for 4 seconds. The attack speed is halved during this time but its armor is increased by 2. (20 second cooldown)</ref>
|}
|}
{{Builder_Footer}}
{{Builder_Footer}}
[[Category:Builders]]
[[Category:Builders]]

Revision as of 07:41, 10 April 2018

Goblin Builder

Goblins are small humanoids. They constantly build and repair machines and work on new ideas. Very strong in mechanical thing and firearm.

Tower Gold Cost Food Damage Speed Range Hit Points Attack Type Defense Type Ability
Small Land Mine
Small Land Mine
20 0 1-1 1 10 20
Normal
Unarmored
Kaboom![1]
Medium Land Mine
Medium Land Mine
50 1[2] 1-1 1 10 50
Normal
Unarmored
Kaboom![3]
Ultra Land Mine
Ultra Land Mine
90 0[2] 1-1 1 10 90
Normal
Unarmored
Kaboom![4]
Geomancer
Geomancer
40 1 15-17 0.8 90 200
Normal
Medium
None
Clockwreck
Clockwreck
130 0[2] 76-84 1 100 770
Normal
Fortified
Self Repair[5]


Builders
Beast Mech Nature Shadow
Element Ghost Demi-Human Marine
Prophet Hybrid
Arctic Goblin Paladin Elf
Orc Undead Darkness
  1. Kaboom!: Deals 30 damage in a small area. (up to 200 range)
  2. 2.0 2.1 2.2 Cite error: Invalid <ref> tag; no text was provided for refs named food
  3. Kaboom!: Deals 60 damage in a medium area. (up to 300 range)
  4. Kaboom!: Deals 80 damage in a large area. (up to 400 range)
  5. Self Repair: Allows the unit to repair itself and regain 40 hit points each second for 4 seconds. The attack speed is halved during this time but its armor is increased by 2. (20 second cooldown)