Nature Builder: Difference between revisions

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|Precision<ref>'''Precision''': This unit has a 33% chance to do 160% damage. Affects all enemies.</ref><br>Mark Target<ref>'''Mark Target''': Each attack marks an enemy target, causing it to take 25% more damage from piercing attacks. Does not stack.</ref>
|Precision<ref>'''Precision''': This unit has a 33% chance to do 160% damage. Affects all enemies.</ref><br>Mark Target<ref>'''Mark Target''': Each attack marks an enemy target, causing it to take 25% more damage from piercing attacks. Does not stack.</ref>
|-
|-
|[[Sprite]]
|[[File:sprite.png|center|link=Sprite|Sprite]]Sprite
|80
|80
|1
|1
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|300
|300
|360
|360
|Magic
|[[file:magic.png|center|link=Damage and armor types|Magic]]
|Light
|[[file:light.png|center|link=Damage and armor types|Light]]
|Faerie Luck
|Faerie Luck<ref>'''Faerie Luck''': Gives a 15% chance to dodge an attack.</ref>
|-
|-
|[[Tree of Travel]]
|[[File:thunderbird.png|center|link=Sprite|Thunderbird]]Thunderbird
|155
|1<ref name="food"></ref>
|120-132
|1.9
|300
|955
|[[file:magic.png|center|link=Damage and armor types|Magic]]
|[[file:light.png|center|link=Damage and armor types|Light]]
|Aftershock<ref>'''Aftershock''': Shocks 2 nearby enemy for 45 magic damage with each attack.</ref>
|-
|[[File:treeoftravel.png|center|link=Tree of Travel|Tree of Travel]]Tree of Travel
|130
|130
|1
|1
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|180
|180
|750
|750
|Normal
|[[file:normal.png|center|link=Damage and armor types|Normal]]
|Medium
|[[file:medium.png|center|link=Damage and armor types|Medium]]
|Helping Hand
|Helping Hand<ref>'''Helping Hand''': Increases nearby allies' movement by 30%.</ref>
|-
|[[File:treeoftime.png|center|link=Tree of Travel|Tree of Time]]Tree of Time
|165
|1<ref name="food"></ref>
|138-144
|1.5
|180
|1395
|[[file:normal.png|center|link=Damage and armor types|Normal]]
|[[file:medium.png|center|link=Damage and armor types|Medium]]
|Chrono Trigger<ref>'''Chrono Trigger''': Slows nearby enemies' movement by 50%.</ref>
|-
|-
|[[Halfbreed]]
|[[Halfbreed]]

Revision as of 16:08, 5 April 2018

Nature Builder

Defensive Race. Slow, but very resilient and have excellent abilities. All fighters have slight life regeneration.

Tower Gold Cost Food Damage Speed Range Hit Points Attack Type Defense Type Ability
Ent
Ent
20 1 11-13 1.4 100 115
Normal
Heavy
None
Guardian
Guardian
95 0[1] 53-64 1.4 100 665
Normal
Heavy
Entangle[2]
Ranger
Ranger
40 1 15-18 0.9 750 110
Pierce
Medium
Vulture Eye[3]
Melial
Melial
115 0[1] 40-43 0.9 750 335
Pierce
Medium
Precision[4]
Mark Target[5]
Sprite
Sprite
80 1 22-27 0.66 300 360
Magic
Light
Faerie Luck[6]
Thunderbird
Thunderbird
155 1[1] 120-132 1.9 300 955
Magic
Light
Aftershock[7]
Tree of Travel
Tree of Travel
130 1 74-82 1.5 180 750
Normal
Medium
Helping Hand[8]
Tree of Time
Tree of Time
165 1[1] 138-144 1.5 180 1395
Normal
Medium
Chrono Trigger[9]
Halfbreed 195 1 86-90 0.9 100 1005 Normal Heavy None
Yggdrasil 290 2 91-102 0.8 180 1250 Magic Fortified Sacred Blessing


Builders
Beast Mech Nature Shadow
Element Ghost Demi-Human Marine
Prophet Hybrid
Arctic Goblin Paladin Elf
Orc Undead Darkness
  1. 1.0 1.1 1.2 1.3 Additional food cost of upgrading.
  2. Entangle: Entangles a nearby enemy unit, immobilizing it and dealing 10 damage per second. Lasts 4 seconds.
  3. Vulture Eye: This unit has a 33% chance to do 160% damage.
  4. Precision: This unit has a 33% chance to do 160% damage. Affects all enemies.
  5. Mark Target: Each attack marks an enemy target, causing it to take 25% more damage from piercing attacks. Does not stack.
  6. Faerie Luck: Gives a 15% chance to dodge an attack.
  7. Aftershock: Shocks 2 nearby enemy for 45 magic damage with each attack.
  8. Helping Hand: Increases nearby allies' movement by 30%.
  9. Chrono Trigger: Slows nearby enemies' movement by 50%.