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[[File:NatureBuilder.png|right|Nature Builder]]
[[File:NatureBuilder.png|right|Nature Builder]]
''Defensive Race. Slow, but very resilient and have excellent abilities. All fighters have slight life regeneration.''
''Defensive Race. Slow, but very resilient and have excellent abilities. All fighters have slight life regeneration.''
{| class="wikitable" style="width:75%; text-align:center"
{| class="wikitable" style="text-align:center"
! scope="col"|Tower
! scope="col"|Tower
! scope="col"|Gold Cost
! scope="col"|Gold Cost

Revision as of 15:56, 5 April 2018

Nature Builder

Defensive Race. Slow, but very resilient and have excellent abilities. All fighters have slight life regeneration.

Tower Gold Cost Food Damage Speed Range Hit Points Attack Type Defense Type Ability
Ent
Ent
20 1 11-13 1.4 100 115
Normal
Heavy
None
Guardian
Guardian
95 0[1] 53-64 1.4 100 665
Normal
Heavy
Entangle[2]
Ranger
Ranger
40 1 15-18 0.9 750 110
Pierce
Medium
Vulture Eye
Melial
Melial
115 0[1] 15-18 0.9 750 110
Pierce
Medium
Vulture Eye
Sprite 80 1 22-27 0.66 300 360 Magic Light Faerie Luck
Tree of Travel 130 1 74-82 1.5 180 750 Normal Medium Helping Hand
Halfbreed 195 1 86-90 0.9 100 1005 Normal Heavy None
Yggdrasil 290 2 91-102 0.8 180 1250 Magic Fortified Sacred Blessing


Builders
Beast Mech Nature Shadow
Element Ghost Demi-Human Marine
Prophet Hybrid
Arctic Goblin Paladin Elf
Orc Undead Darkness
  1. 1.0 1.1 Additional food cost of upgrading.
  2. Entangle: Entangles a nearby enemy unit, immobilizing it and dealing 10 damage per second. Lasts 4 seconds.