Shadow Builder: Difference between revisions
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|[[File:fanatic.png|center|link=|Fanatic]]Fanatic | |[[File:fanatic.png|center|link=|Fanatic]]Fanatic | ||
|0<ref name="minion"> | |0<ref name="minion"></ref> | ||
|0 | |0 | ||
|40-47 | |40-47 | ||
Line 156: | Line 156: | ||
|Shadow Walker<ref>'''Shadow Walker''': Gives 10% evasion and 10% chance to deal double damage.</ref> | |Shadow Walker<ref>'''Shadow Walker''': Gives 10% evasion and 10% chance to deal double damage.</ref> | ||
|- | |- | ||
|[[Lord of Death]] | |[[File:doppelganger.png|center|link=Nightmare|Doppelganger]]Doppelganger | ||
|240 | |||
|2 | |||
|15-37 | |||
|0.15 | |||
|90 | |||
|1685 | |||
|[[File:Normal.png|center|link=Damage and armor types|Normal]] | |||
|[[File:Unarmored.png|center|link=Damage and armor types|Unarmored]] | |||
|Fatality<ref>'''Fatality''': Gives 15% evasion and 10% chance to deal triple damage.</ref> | |||
|- | |||
|[[File:lordofdeath.png|center|link=Lord of Death|Lord of Death]]Lord of Death | |||
|300 | |300 | ||
|2 | |2 | ||
Line 163: | Line 174: | ||
|400 | |400 | ||
|845 | |845 | ||
|Chaos | |[[File:Chaos.png|center|link=Damage and armor types|Chaos]] | ||
|Medium | |[[File:Medium.png|center|link=Damage and armor types|Medium]] | ||
|Invoke Inferno | |Invoke Inferno<ref>'''Invoke Inferno''': Invokes an Infernal to wreak havoc among enemies. Lasts 60 seconds. (40 second cooldown)</ref> | ||
|- | |||
|[[File:infernal.png|center|link=|Infernal]]Infernal | |||
|0<ref name="minion"></ref> | |||
|0 | |||
|55-66 | |||
|1.35 | |||
|100 | |||
|850 | |||
|[[File:chaos.png|center|link=Damage and armor types|Chaos]] | |||
|[[File:fortified.png|center|link=Damage and armor types|Fortified]] | |||
|none | |||
|- | |||
|[[File:hades.png|center|link=Lord of Death|Hades]]Hades | |||
|350 | |||
|2<ref name="food"></ref> | |||
|70-80 | |||
|0.5 | |||
|400 | |||
|1475 | |||
|[[File:Chaos.png|center|link=Damage and armor types|Chaos]] | |||
|[[File:Medium.png|center|link=Damage and armor types|Medium]] | |||
|Diablo<ref>'''Diablo''': Invokes an Diabolic creature that reawakens the dead. Lasts 60 seconds. (40 second cooldown)</ref> | |||
|- | |||
|[[File:diabolic.png|center|link=|Diabolic]]Diabolic | |||
|0<ref name="minion"></ref> | |||
|0 | |||
|51-58 | |||
|1.35 | |||
|600 | |||
|1200 | |||
|[[File:pierce.png|center|link=Damage and armor types|Pierce]] | |||
|[[File:light.png|center|link=Damage and armor types|Light]] | |||
|Summon Imps<ref>'''Summon Imps''': Invokes three Imps to attack their master's enemies. Lasts 20 seconds. (60 second cooldown)</ref> | |||
|- | |||
|[[File:imp.png|center|link=|Imp]]Imp | |||
|0<ref name="minion"></ref> | |||
|0 | |||
|30-33 | |||
|1.0 | |||
|100 | |||
|350 | |||
|[[File:chaos.png|center|link=Damage and armor types|Chaos]] | |||
|[[File:unarmored.png|center|link=Damage and armor types|Unarmored]] | |||
|Unholy Power<ref>'''Unholy Power''': Imps move faster and regenerate hitpoints.</ref> | |||
|} | |} | ||
{{Builder_Footer}} | {{Builder_Footer}} | ||
[[Category:Builders]] | [[Category:Builders]] |
Latest revision as of 17:31, 6 April 2018

Specializes in dark magic. High damage fighters with a good balance of offensive and defensive abilities.
Tower | Gold Cost | Food | Damage | Speed | Range | Hit Points | Attack Type | Defense Type | Ability |
---|---|---|---|---|---|---|---|---|---|
Bone Warrior | 15 | 1 | 4-5 | 0.6 | 100 | 70 | Frenzy[1] | ||
Skeletor | 90 | 0[2] | 34-40 | 1.0 | 100 | 485 | Frenzy[1] Undead Army[3] Killing Spree[4] | ||
Fire Archer | 90 | 0[2] | 12-14 | 0.4 | 575 | 275 | Frenzy[1] Flaming Arrows[5] | ||
Dark Mage | 90 | 0[2] | 27-31 | 1.0 | 350 | 375 | Frenzy[1] Mindwarp[6] | ||
Carrion Spitter | 35 | 1 | 12-17 | 0.8 | 500 | 115 | None | ||
Nightcrawler | 110 | 0[2] | 28-34 | 0.45 | 500 | 425 | Sticky Webs[7] | ||
Gateguard | 90 | 1 | 24-37 | 1 | 100 | 375 | Conjure Fiend[8] | ||
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0[9] | 0 | 14-17 | 1.35 | 100 | 145 | none | ||
Harbinger | 150 | 1[2] | 72-96 | 1.3 | 100 | 835 | Conjure Fanatic[10] | ||
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0[9] | 0 | 40-47 | 1.35 | 100 | 470 | none | ||
Overseer | 130 | 1 | 64-76 | 1.5 | 225 | 625 | Bloodthirst[11] | ||
Keeper of Souls | 165 | 1[2] | 120-132 | 1.4 | 225 | 1080 | Sound of Madness[12] | ||
Nightmare | 215 | 2 | 15-45 | 0.3 | 100 | 995 | Shadow Walker[13] | ||
Doppelganger | 240 | 2 | 15-37 | 0.15 | 90 | 1685 | Fatality[14] | ||
Lord of Death | 300 | 2 | 35-45 | 0.5 | 400 | 845 | Invoke Inferno[15] | ||
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0[9] | 0 | 55-66 | 1.35 | 100 | 850 | none | ||
Hades | 350 | 2[2] | 70-80 | 0.5 | 400 | 1475 | Diablo[16] | ||
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0[9] | 0 | 51-58 | 1.35 | 600 | 1200 | Summon Imps[17] | ||
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0[9] | 0 | 30-33 | 1.0 | 100 | 350 | Unholy Power[18] |
Builders | |||
---|---|---|---|
Beast | Mech | Nature | Shadow |
Element | Ghost | Demi-Human | Marine |
Prophet | Hybrid | ||
Arctic | Goblin | Paladin | Elf |
Orc | Undead | Darkness |
- ↑ 1.0 1.1 1.2 1.3 Frenzy: Skeletons move faster and regenerate hitpoints.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Additional food cost of upgrading.
- ↑ Undead Army: Increases the attack speed for every Bone Warrior in the army by 1% and for every Skeletor by 3% up to a maximum of 70%.
- ↑ Killing Spree: Increases the damage by 33% for 4 seconds whenever it kills a unit. Does not stack with itself.
- ↑ Flaming Arrows: Uses mana to add 20 bonus damage to an attack.
- ↑ Mindwarp: Increases the attack rate of an ally by 30%. Lasts 20 seconds.
- ↑ Sticky Webs: Attacks slow enemies' movement by 20% and attack by 15% for 6 seconds. Air units only.
- ↑ Conjure Fiend: Conjures a fiend to attack its master's enemies. Lasts 60 seconds. (40 second cooldown)
- ↑ 9.0 9.1 9.2 9.3 9.4 Summoned by another Tower during the wave using mana.
- ↑ Conjure Fanatic: Conjures a fanatic to attack its master's enemies. Lasts 60 seconds. (40 second cooldown)
- ↑ Bloodthirst: Nearby friendly melee units gain 8% life steal. For each 187 below 1500 value of melee fighters the lifesteal increases by 1%. (bonus applies just in the owners building area)
- ↑ Sound of Madness: Nearby friendly melee units gain 16% life steal. For each 312 below 2500 value of melee fighters the lifesteal increases by 2%. (bonus applies just in the owners building area)
- ↑ Shadow Walker: Gives 10% evasion and 10% chance to deal double damage.
- ↑ Fatality: Gives 15% evasion and 10% chance to deal triple damage.
- ↑ Invoke Inferno: Invokes an Infernal to wreak havoc among enemies. Lasts 60 seconds. (40 second cooldown)
- ↑ Diablo: Invokes an Diabolic creature that reawakens the dead. Lasts 60 seconds. (40 second cooldown)
- ↑ Summon Imps: Invokes three Imps to attack their master's enemies. Lasts 20 seconds. (60 second cooldown)
- ↑ Unholy Power: Imps move faster and regenerate hitpoints.