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[[File:MarineBuilder.png|right|link=|Marine Builder]]
[[File:MarineBuilder.png|right|link=|Marine Builder]]
''From the depths of the ocean rise creatures unlike any other.''
''From the depths of the ocean rise creatures unlike any other.''
{| class="wikitable sortable" style="width:75%"
{| class="wikitable" style="text-align: center"
! scope="col" style="width:15%"|Tower
! scope="col"|Tower
! scope="col" style="width:7%"|Gold Cost
! scope="col"|Gold Cost
! scope="col" style="width:7%"|Food
! scope="col"|Food
! scope="col" style="width:7%"|Damage
! scope="col"|Damage
! scope="col" style="width:7%"|Speed
! scope="col"|Speed
! scope="col" style="width:7%"|Range
! scope="col"|Range
! scope="col" style="width:7%"|Hit Points
! scope="col"|Hit Points
! scope="col" style="width:9%"|Attack Type
! scope="col"|Attack Type
! scope="col" style="width:9%"|Defense Type
! scope="col"|Defense Type
! scope="col" style="width:15%"|Ability
! scope="col"|Ability
|-
|-
|[[File:hatchling.png|center|link=Hatchling|Hatchling]]Hatchling
|10
|1
|9-10
|1.7
|100
|55
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Unarmored.png|center|link=Damage and armor types|Unarmored]]
|None
|-
|-
|[[File:swamprunner.png|center|link=Hatchling|Swamprunner]]Swamprunner
|50
|0<ref name="food">Additional food cost of upgrading.</ref>
|24-30
|1
|100
|280
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Unarmored.png|center|link=Damage and armor types|Unarmored]]
|None
|-
|-
|[[File:fangtooth.png|center|link=Hatchling|Fangtooth]]Fangtooth
|90
|0<ref name="food"></ref>
|51-57
|0.8
|90
|660
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Unarmored.png|center|link=Damage and armor types|Unarmored]]
|Feast<ref>'''Feast''': Regains 25 hitpoints every 5 attacks.</ref>
|-
|-
|[[File:defiler.png|center|link=Hatchling|Defiler]]Defiler
|90
|0<ref name="food"></ref>
|65-69
|1.1
|90
|690
|[[File:Chaos.png|center|link=Damage and armor types|Chaos]]
|[[File:Unarmored.png|center|link=Damage and armor types|Unarmored]]
|Biotoxin<ref>'''Biotoxin''': Uses mana to slow an enemy's movement and attack by 20% for 5 seconds. Movement speed reduction stacks.</ref>
|-
|-
|[[File:eggsack.png|center|link=Egg Sack|Egg Sack]]Egg Sack
|50
|1
|16-18
|1
|400
|260
|[[File:Magic.png|center|link=Damage and armor types|Magic]]
|[[File:Fortified.png|center|link=Damage and armor types|Fortified]]
|Withdraw<ref>'''Withdraw''': Causes this unit to attack 90% slower, but become impervious to damage for 1.5 seconds. Automatically cast when 10% or less hitpoints. May not activate if this unit is killed too quickly.</ref>
|-
|-
|[[File:skydragon.png|center|link=Hatchling|Sky Dragon]]Sky Dragon
|120
|0<ref name="food"></ref>
|67-77
|1.0
|400
|635
|[[File:Magic.png|center|link=Damage and armor types|Magic]]
|[[File:Medium.png|center|link=Damage and armor types|Medium]]
|Brawl<ref>'''Brawl''': Has a powerful attack against air units.</ref>
|-
|[[File:bottomfeeder.png|center|link=Bottom Feeder|Bottom Feeder]]Bottom Feeder
|85
|1
|41-46
|1.2
|180
|400
|[[File:Siege.png|center|link=Damage and armor types|Siege]]
|[[File:Heavy.png|center|link=Damage and armor types|Heavy]]
|Delicacy<ref name="tasty">'''Delicacy''': Suprisingly tasty when cooked. This unit sells for 90% of its original cost!</ref>
|-
|[[File:kingclaw.png|center|link=Bottom Feeder|King Claw]]King Claw
|140
|1<ref name="food"></ref>
|102-118
|1.2
|180
|1000
|[[File:Siege.png|center|link=Damage and armor types|Siege]]
|[[File:Heavy.png|center|link=Damage and armor types|Heavy]]
|Delicacy<ref name="tasty"></ref>
|-
|[[File:mermaid.png|center|link=Mermaid|Mermaid]]Mermaid
|130
|1
|43-54
|1.1
|500
|505
|[[File:Pierce.png|center|link=Damage and armor types|Pierce]]
|[[File:Light.png|center|link=Damage and armor types|Light]]
|Sphere<ref name="water">'''Sphere''': Envelops a friendly unit in a shield of water for 10 seconds, giving it +5 armor and slowing units who attack it.</ref>
|-
|[[File:highborne.png|center|link=Mermaid|Highborne]]Highborne
|170
|1<ref name="food"></ref>
|90-101
|1.1
|500
|930
|[[File:Pierce.png|center|link=Damage and armor types|Pierce]]
|[[File:Light.png|center|link=Damage and armor types|Light]]
|Sphere<ref name="water"></ref><br>Storm Geyser<ref>'''Storm Geyser''': Summons a storm geyser from beneath the ground, healing nearby friendly units for 10hp/sec, and shocking up to 3 nearby enemies for 40 damage every 7 seconds. Lasts 15 seconds. Healing aura does not stack.</ref>
|-
|[[File:komodo.png|center|link=Komodo|Komodo]]Komodo
|180
|1
|63-74
|0.8
|100
|880
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Medium.png|center|link=Damage and armor types|Medium]]
|Submerge<ref>'''Submerge''': Submerges itself into water, temporarily avoiding damage for 1.5 seconds. After resurfacing, gains 25% attack for 5 seconds.</ref>
|-
|[[File:trident.png|center|link=Komodo|Trident]]Trident
|250
|2<ref name="food"></ref>
|140-160
|1.0
|100
|1770
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Medium.png|center|link=Damage and armor types|Medium]]
|Concussion<ref>'''Concussion''': Each attack has a 20% chance to deal double damage and stun for 2 seconds. Stun is reduced greatly on bosses. </ref><br>Slippery Skin<ref>'''Slippery Skin''': Gives a 10% chance to avoid an attack.</ref>
|-
|[[File:seagiant.png|center|link=Sea Giant|Sea Giant]]Sea Giant
|280
|2
|119-131
|0.95
|180
|1380
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Heavy.png|center|link=Damage and armor types|Heavy]]
|None
|-
|[[File:hydra.png|center|link=Sea Giant|Hydra]]Hydra
|340
|2<ref name="food"></ref>
|178-275
|1.05
|325
|1660
|[[File:Magic.png|center|link=Damage and armor types|Magic]]
|[[File:Heavy.png|center|link=Damage and armor types|Heavy]]
|Mitosis<ref>'''Mitosis''': When slain, splits into three Mini Hydras.</ref><br>Triple Attack<ref>'''Triple Attack''': Every 3 attacks, deals a triple attack that damages up to 3 units. Deals 80% of normal damage.</ref>
|-
|[[File:minihydra.png|center|link=Sea Giant|Mini Hydra]]Mini Hydra
|0
|0
|55-65
|1.0
|325
|800
|[[File:Magic.png|center|link=Damage and armor types|Magic]]
|[[File:Unarmored.png|center|link=Damage and armor types|Unarmored]]
|None
|}
|}
{{Builder_Footer}}
{{Builder_Footer}}
[[Category:Builders]]
[[Category:Builders]]

Latest revision as of 21:21, 9 April 2018

Marine Builder

From the depths of the ocean rise creatures unlike any other.

Tower Gold Cost Food Damage Speed Range Hit Points Attack Type Defense Type Ability
Hatchling
Hatchling
10 1 9-10 1.7 100 55
Normal
Unarmored
None
Swamprunner
Swamprunner
50 0[1] 24-30 1 100 280
Normal
Unarmored
None
Fangtooth
Fangtooth
90 0[1] 51-57 0.8 90 660
Normal
Unarmored
Feast[2]
Defiler
Defiler
90 0[1] 65-69 1.1 90 690
Chaos
Unarmored
Biotoxin[3]
Egg Sack
Egg Sack
50 1 16-18 1 400 260
Magic
Fortified
Withdraw[4]
Sky Dragon
Sky Dragon
120 0[1] 67-77 1.0 400 635
Magic
Medium
Brawl[5]
Bottom Feeder
Bottom Feeder
85 1 41-46 1.2 180 400
Siege
Heavy
Delicacy[6]
King Claw
King Claw
140 1[1] 102-118 1.2 180 1000
Siege
Heavy
Delicacy[6]
Mermaid
Mermaid
130 1 43-54 1.1 500 505
Pierce
Light
Sphere[7]
Highborne
Highborne
170 1[1] 90-101 1.1 500 930
Pierce
Light
Sphere[7]
Storm Geyser[8]
Komodo
Komodo
180 1 63-74 0.8 100 880
Normal
Medium
Submerge[9]
Trident
Trident
250 2[1] 140-160 1.0 100 1770
Normal
Medium
Concussion[10]
Slippery Skin[11]
Sea Giant
Sea Giant
280 2 119-131 0.95 180 1380
Normal
Heavy
None
Hydra
Hydra
340 2[1] 178-275 1.05 325 1660
Magic
Heavy
Mitosis[12]
Triple Attack[13]
Mini Hydra
Mini Hydra
0 0 55-65 1.0 325 800
Magic
Unarmored
None


Builders
Beast Mech Nature Shadow
Element Ghost Demi-Human Marine
Prophet Hybrid
Arctic Goblin Paladin Elf
Orc Undead Darkness
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Additional food cost of upgrading.
  2. Feast: Regains 25 hitpoints every 5 attacks.
  3. Biotoxin: Uses mana to slow an enemy's movement and attack by 20% for 5 seconds. Movement speed reduction stacks.
  4. Withdraw: Causes this unit to attack 90% slower, but become impervious to damage for 1.5 seconds. Automatically cast when 10% or less hitpoints. May not activate if this unit is killed too quickly.
  5. Brawl: Has a powerful attack against air units.
  6. 6.0 6.1 Delicacy: Suprisingly tasty when cooked. This unit sells for 90% of its original cost!
  7. 7.0 7.1 Sphere: Envelops a friendly unit in a shield of water for 10 seconds, giving it +5 armor and slowing units who attack it.
  8. Storm Geyser: Summons a storm geyser from beneath the ground, healing nearby friendly units for 10hp/sec, and shocking up to 3 nearby enemies for 40 damage every 7 seconds. Lasts 15 seconds. Healing aura does not stack.
  9. Submerge: Submerges itself into water, temporarily avoiding damage for 1.5 seconds. After resurfacing, gains 25% attack for 5 seconds.
  10. Concussion: Each attack has a 20% chance to deal double damage and stun for 2 seconds. Stun is reduced greatly on bosses.
  11. Slippery Skin: Gives a 10% chance to avoid an attack.
  12. Mitosis: When slain, splits into three Mini Hydras.
  13. Triple Attack: Every 3 attacks, deals a triple attack that damages up to 3 units. Deals 80% of normal damage.