Element Builder: Difference between revisions

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! scope="col" style="width:15%"|Ability
! scope="col" style="width:15%"|Ability
|-
|-
|[[Proton]]
|[[File:proton.png|center|link=Proton|Proton]]Proton
|20
|20
|1
|1
Line 20: Line 20:
|250
|250
|100
|100
|Chaos
|[[File:Chaos.png|center|link=Damage and armor types|Chaos]]
|Light
|[[File:Light.png|center|link=Damage and armor types|Light]]
|None
|None
|-
|-
|[[Aqua Spirit]]
|[[File:adept.png|center|link=Proton|Adept]]Adept
|140
|0<ref name="food">Additional food cost of upgrading.</ref>
|100-100
|1.35
|250
|560
|[[File:Chaos.png|center|link=Damage and armor types|Chaos]]
|[[File:Light.png|center|link=Damage and armor types|Light]]
|None
|-
|[[File:aquaspirit.png|center|link=Aqua Spirit|Aqua Spirit]]Aqua Spirit
|50
|50
|1
|1
Line 31: Line 42:
|375
|375
|200
|200
|Normal
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|Medium
|[[File:Medium.png|center|link=Damage and armor types|Medium]]
|Water Splash
|Water Splash<ref>'''Water Splash''': Attacks bounce to strike one additional nearby enemy.</ref>
|-
|[[File:oceanus.png|center|link=Aqua Spirit|Oceanus]]Oceanus
|130
|0<ref name=food></ref>
|49-54
|0.9
|375
|575
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Medium.png|center|link=Damage and armor types|Medium]]
|Deluge<ref>'''Deluge''': Attacks bounce to strike two additional nearby enemies. Improved range over Water Splash.</ref>
|-
|-
|[[Watcher]]
|[[File:watcher.png|center|link=Watcher|Watcher]]Watcher
|70
|70
|1
|1
Line 42: Line 64:
|300
|300
|335
|335
|Magic
|[[File:Magic.png|center|link=Damage and armor types|Magic]]
|Light
|[[File:Light.png|center|link=Damage and armor types|Light]]
|None
|None
|-
|-
|[[Mudman]]
|[[File:violet.png|center|link=Watcher|Violet]]Violet
|140
|1<ref name="food"></ref>
|51-61
|0.8
|300
|850
|[[File:Magic.png|center|link=Damage and armor types|Magic]]
|[[File:Light.png|center|link=Damage and armor types|Light]]
|Blue Wind<ref>'''Blue Wind''': Sends currents of wind at nearby enemies, dealing 10 damage each gust (3 gusts per second).</ref>
|-
|[[File:mudman.png|center|link=Mudman|Mudman]]Mudman
|130
|130
|1
|1
Line 53: Line 86:
|100
|100
|735
|735
|Normal
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|Heavy
|[[File:Heavy.png|center|link=Damage and armor types|Heavy]]
|None
|-
|[[File:golem.png|center|link=Mudman|Golem]]Golem
|170
|1<ref name="food"></ref>
|166-180
|1.3
|100
|1580
|[[File:Siege.png|center|link=Damage and armor types|Siege]]
|[[File:Heavy.png|center|link=Damage and armor types|Heavy]]
|None
|None
|-
|-
|[[Disciple]]
|[[File:disciple.png|center|link=Disciple|Disciple]]Disciple
|200
|200
|2
|2
Line 64: Line 108:
|550
|550
|670
|670
|Magic
|[[File:Magic.png|center|link=Damage and armor types|Magic]]
|Light
|[[File:Light.png|center|link=Damage and armor types|Light]]
|Mana Missile
|Mana Missile<ref>'''Mana Missile''': Consumes 10 mana to create a missile which damages units every second on its way by 14. At its destination it explodes dealing 25 damage in 200 range. If the Disciple does not have enough mana, he becomes exhausted which reduces his attack speed until he reaches 20 mana again.</ref>
|-
|-
|[[Seer of Darkness]]
|[[Seer of Darkness]]

Revision as of 18:39, 6 April 2018

Element Builder

Forces of magic far older than life itself. An offensive race.

Tower Gold Cost Food Damage Speed Range Hit Points Attack Type Defense Type Ability
Proton
Proton
20 1 13-13 1.25 250 100
Chaos
Light
None
Adept
Adept
140 0[1] 100-100 1.35 250 560
Chaos
Light
None
Aqua Spirit
Aqua Spirit
50 1 13-18 0.8 375 200
Normal
Medium
Water Splash[2]
Oceanus
Oceanus
130 0[1] 49-54 0.9 375 575
Normal
Medium
Deluge[3]
Watcher
Watcher
70 1 36-42 0.9 300 335
Magic
Light
None
Violet
Violet
140 1[1] 51-61 0.8 300 850
Magic
Light
Blue Wind[4]
Mudman
Mudman
130 1 75-81 1.35 100 735
Normal
Heavy
None
Golem
Golem
170 1[1] 166-180 1.3 100 1580
Siege
Heavy
None
Disciple
Disciple
200 2 33-37 1.75 550 670
Magic
Light
Mana Missile[5]
Seer of Darkness 345 2 142-156 1 400 1050 Magic Medium Energy Shield


Builders
Beast Mech Nature Shadow
Element Ghost Demi-Human Marine
Prophet Hybrid
Arctic Goblin Paladin Elf
Orc Undead Darkness
  1. 1.0 1.1 1.2 1.3 Additional food cost of upgrading.
  2. Water Splash: Attacks bounce to strike one additional nearby enemy.
  3. Deluge: Attacks bounce to strike two additional nearby enemies. Improved range over Water Splash.
  4. Blue Wind: Sends currents of wind at nearby enemies, dealing 10 damage each gust (3 gusts per second).
  5. Mana Missile: Consumes 10 mana to create a missile which damages units every second on its way by 14. At its destination it explodes dealing 25 damage in 200 range. If the Disciple does not have enough mana, he becomes exhausted which reduces his attack speed until he reaches 20 mana again.