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[[File:NatureBuilder.png|right|Nature Builder]]
[[File:NatureBuilder.png|right|link=|Nature Builder]]
''Defensive Race. Slow, but very resilient and have excellent abilities. All fighters have slight life regeneration.''
''Defensive Race. Slow, but very resilient and have excellent abilities. All fighters have slight life regeneration.''
{| class="wikitable sortable" style="width:75%"
{| class="wikitable" style="text-align:center"
! scope="col" style="width:15%"|Tower
! scope="col"|Tower
! scope="col" style="width:7%"|Gold Cost
! scope="col"|Gold Cost
! scope="col" style="width:7%"|Food
! scope="col"|Food
! scope="col" style="width:7%"|Damage
! scope="col"|Damage
! scope="col" style="width:7%"|Speed
! scope="col"|Speed
! scope="col" style="width:7%"|Range
! scope="col"|Range
! scope="col" style="width:7%"|Hit Points
! scope="col"|Hit Points
! scope="col" style="width:9%"|Attack Type
! scope="col"|Attack Type
! scope="col" style="width:9%"|Defense Type
! scope="col"|Defense Type
! scope="col" style="width:15%"|Ability
! scope="col"|Ability
|-
|-
|[[Ent|Ent]]
|[[File:ent.png|center|link=Ent|Ent]]Ent
|20
|20
|1
|1
Line 20: Line 20:
|100
|100
|115
|115
|Normal
|[[file:normal.png|center|link=Damage and armor types|Normal]]
|Heavy
|[[file:heavy.png|center|link=Damage and armor types|Heavy]]
|None
|None
|-
|-
|[[Ranger]]
|[[File:guardian.png|center|link=Ent|Guardian]]Guardian
|95
|0<ref name="food">Additional food cost of upgrading.</ref>
|53-64
|1.4
|100
|665
|[[file:normal.png|center|link=Damage and armor types|Normal]]
|[[file:heavy.png|center|link=Damage and armor types|Heavy]]
|Entangle<ref>'''Entangle''': Entangles a nearby enemy unit, immobilizing it and dealing 10 damage per second. Lasts 4 seconds.</ref>
|-
|[[File:ranger.png|center|link=ranger|Ranger]]Ranger
|40
|40
|1
|1
Line 31: Line 42:
|750
|750
|110
|110
|Pierce
|[[file:pierce.png|center|link=Damage and armor types|Pierce]]
|Medium
|[[file:medium.png|center|link=Damage and armor types|Medium]]
|Vulture Eye
|Vulture Eye<ref>'''Vulture Eye''': This unit has a 33% chance to do 160% damage.</ref>
|-
|[[File:melial.png|center|link=ranger|Melial]]Melial
|115
|0<ref name="food"></ref>
|40-43
|0.9
|750
|335
|[[file:pierce.png|center|link=Damage and armor types|Pierce]]
|[[file:medium.png|center|link=Damage and armor types|Medium]]
|Precision<ref>'''Precision''': This unit has a 33% chance to do 160% damage. Affects all enemies.</ref><br>Mark Target<ref>'''Mark Target''': Each attack marks an enemy target, causing it to take 25% more damage from piercing attacks. Does not stack.</ref>
|-
|-
|[[Sprite]]
|[[File:sprite.png|center|link=Sprite|Sprite]]Sprite
|80
|80
|1
|1
Line 42: Line 64:
|300
|300
|360
|360
|Magic
|[[file:magic.png|center|link=Damage and armor types|Magic]]
|Light
|[[file:light.png|center|link=Damage and armor types|Light]]
|Faerie Luck
|Faerie Luck<ref>'''Faerie Luck''': Gives a 15% chance to dodge an attack.</ref>
|-
|-
|[[Tree of Travel]]
|[[File:thunderbird.png|center|link=Sprite|Thunderbird]]Thunderbird
|155
|1<ref name="food"></ref>
|120-132
|1.9
|300
|955
|[[file:magic.png|center|link=Damage and armor types|Magic]]
|[[file:light.png|center|link=Damage and armor types|Light]]
|Aftershock<ref>'''Aftershock''': Shocks 2 nearby enemy for 45 magic damage with each attack.</ref>
|-
|[[File:treeoftravel.png|center|link=Tree of Travel|Tree of Travel]]Tree of Travel
|130
|130
|1
|1
Line 53: Line 86:
|180
|180
|750
|750
|Normal
|[[file:normal.png|center|link=Damage and armor types|Normal]]
|Medium
|[[file:medium.png|center|link=Damage and armor types|Medium]]
|Helping Hand
|Helping Hand<ref>'''Helping Hand''': Increases nearby allies' movement by 30%.</ref>
|-
|-
|[[Halfbreed]]
|[[File:treeoftime.png|center|link=Tree of Travel|Tree of Time]]Tree of Time
|165
|1<ref name="food"></ref>
|138-144
|1.5
|180
|1395
|[[file:normal.png|center|link=Damage and armor types|Normal]]
|[[file:medium.png|center|link=Damage and armor types|Medium]]
|Chrono Trigger<ref>'''Chrono Trigger''': Slows nearby enemies' movement by 50%.</ref>
|-
|[[File:halfbreed.png|center|link=Halfbreed|Halfbreed]]Halfbreed
|195
|195
|1
|1
Line 64: Line 108:
|100
|100
|1005
|1005
|Normal
|[[file:normal.png|center|link=Damage and armor types|Normal]]
|Heavy
|[[file:heavy.png|center|link=Damage and armor types|Heavy]]
|None
|None
|-
|-
|[[Yggdrasil]]
|[[File:goliath.png|center|link=Halfbreed|Goliath]]Goliath
|225
|2<ref name="food"></ref>
|246-278
|1.6
|180
|1655
|[[file:siege.png|center|link=Damage and armor types|Siege]]
|[[file:heavy.png|center|link=Damage and armor types|Heavy]]
|Natural Armor<ref>'''Natural Armor''': 30% chance to reduce damage by 50 every time this unit is attacked. If the attack deals less than 50 damage, it will deal 5 damage.</ref><br>Reassurance<ref>'''Reassurance''': Gives 3 additional armor to friendly units close to him. Very small area of effect.</ref>
|-
|[[File:yggdrasil.png|center|link=Yggdrasil|Yggdrasil]]Yggdrasil
|290
|290
|2
|2
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|180
|180
|1250
|1250
|Magic
|[[file:magic.png|center|link=Damage and armor types|Magic]]
|Fortified
|[[file:fortified.png|center|link=Damage and armor types|Fortified]]
|Sacred Blessing
|Sacred Blessing<ref>'''Sacred Blessing''': Heals up to 4 nearby allies for 40hp every 5 seconds.</ref>
|-
|[[File:treeoflife.png|center|link=Yggdrasil|Tree of Life]]Tree of Life
|380
|2<ref name="food"></ref>
|301-334
|1.8
|180
|2350
|[[file:magic.png|center|link=Damage and armor types|Magic]]
|[[file:fortified.png|center|link=Damage and armor types|Fortified]]
|Water of Life<ref>'''Water of Life''': Heals up to 6 nearby allies for 40hp every 4 seconds. When this unit dies, it heals up to 5 nearby allies for 150hp each.</ref>
|-
|[[File:treeofknowledge.png|center|link=Yggdrasil|Tree of Knowledge]]Tree of Knowledge
|380
|2<ref name="food"></ref>
|201-221
|1
|180
|2570
|[[file:chaos.png|center|link=Damage and armor types|Chaos]]
|[[file:fortified.png|center|link=Damage and armor types|Fortified]]
|Forbidden Fruit<ref>'''Forbidden Fruit''': Returns 24% of melee damage received back to attackers. Deals 200 damage to nearby enemies when it dies(limited to 15 target).</ref>
|}
|}
[[Builders|Back To Builders]]
{{Builder_Footer}}
[[Category:Builders]]

Latest revision as of 19:52, 5 April 2018

Nature Builder

Defensive Race. Slow, but very resilient and have excellent abilities. All fighters have slight life regeneration.

Tower Gold Cost Food Damage Speed Range Hit Points Attack Type Defense Type Ability
Ent
Ent
20 1 11-13 1.4 100 115
Normal
Heavy
None
Guardian
Guardian
95 0[1] 53-64 1.4 100 665
Normal
Heavy
Entangle[2]
Ranger
Ranger
40 1 15-18 0.9 750 110
Pierce
Medium
Vulture Eye[3]
Melial
Melial
115 0[1] 40-43 0.9 750 335
Pierce
Medium
Precision[4]
Mark Target[5]
Sprite
Sprite
80 1 22-27 0.66 300 360
Magic
Light
Faerie Luck[6]
Thunderbird
Thunderbird
155 1[1] 120-132 1.9 300 955
Magic
Light
Aftershock[7]
Tree of Travel
Tree of Travel
130 1 74-82 1.5 180 750
Normal
Medium
Helping Hand[8]
Tree of Time
Tree of Time
165 1[1] 138-144 1.5 180 1395
Normal
Medium
Chrono Trigger[9]
Halfbreed
Halfbreed
195 1 86-90 0.9 100 1005
Normal
Heavy
None
Goliath
Goliath
225 2[1] 246-278 1.6 180 1655
Siege
Heavy
Natural Armor[10]
Reassurance[11]
Yggdrasil
Yggdrasil
290 2 91-102 0.8 180 1250
Magic
Fortified
Sacred Blessing[12]
Tree of Life
Tree of Life
380 2[1] 301-334 1.8 180 2350
Magic
Fortified
Water of Life[13]
Tree of Knowledge
Tree of Knowledge
380 2[1] 201-221 1 180 2570
Chaos
Fortified
Forbidden Fruit[14]


Builders
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Element Ghost Demi-Human Marine
Prophet Hybrid
Arctic Goblin Paladin Elf
Orc Undead Darkness
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Additional food cost of upgrading.
  2. Entangle: Entangles a nearby enemy unit, immobilizing it and dealing 10 damage per second. Lasts 4 seconds.
  3. Vulture Eye: This unit has a 33% chance to do 160% damage.
  4. Precision: This unit has a 33% chance to do 160% damage. Affects all enemies.
  5. Mark Target: Each attack marks an enemy target, causing it to take 25% more damage from piercing attacks. Does not stack.
  6. Faerie Luck: Gives a 15% chance to dodge an attack.
  7. Aftershock: Shocks 2 nearby enemy for 45 magic damage with each attack.
  8. Helping Hand: Increases nearby allies' movement by 30%.
  9. Chrono Trigger: Slows nearby enemies' movement by 50%.
  10. Natural Armor: 30% chance to reduce damage by 50 every time this unit is attacked. If the attack deals less than 50 damage, it will deal 5 damage.
  11. Reassurance: Gives 3 additional armor to friendly units close to him. Very small area of effect.
  12. Sacred Blessing: Heals up to 4 nearby allies for 40hp every 5 seconds.
  13. Water of Life: Heals up to 6 nearby allies for 40hp every 4 seconds. When this unit dies, it heals up to 5 nearby allies for 150hp each.
  14. Forbidden Fruit: Returns 24% of melee damage received back to attackers. Deals 200 damage to nearby enemies when it dies(limited to 15 target).