Orc Builder: Difference between revisions

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[[File:OrcBuilder.png|right|link=|Orc Builder]]
[[File:OrcBuilder.png|right|link=|Orc Builder]]
''Strong in melee. Specializes in healing aura (regeneration) and debuff.''
''Strong in melee. Specializes in healing aura (regeneration) and debuff.''
{| class="wikitable sortable" style="width:75%"
''
! scope="col" style="width:15%"|Tower
{| class="wikitable" style="text-align: center"
! scope="col" style="width:7%"|Gold Cost
! scope="col"|Tower
! scope="col" style="width:7%"|Food
! scope="col"|Gold Cost
! scope="col" style="width:7%"|Damage
! scope="col"|Food
! scope="col" style="width:7%"|Speed
! scope="col"|Damage
! scope="col" style="width:7%"|Range
! scope="col"|Speed
! scope="col" style="width:7%"|Hit Points
! scope="col"|Range
! scope="col" style="width:9%"|Attack Type
! scope="col"|Hit Points
! scope="col" style="width:9%"|Defense Type
! scope="col"|Attack Type
! scope="col" style="width:15%"|Ability
! scope="col"|Defense Type
! scope="col"|Ability
|-
|-
|[[File:orcwarrior.png|center|link=Orc Warrior|Orc Warrior]]
|20
|1
|10-10
|1
|100
|100
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Unarmored.png|center|link=Damage and armor types|Unarmored]]
|None
|-
|-
|[[File:militia.png|center|link=Peasant|Militia]]Militia
|95
|0<ref name="food">Additional food cost of upgrading.</ref>
|52-56
|1
|100
|555
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:medium.png|center|link=Damage and armor types|medium]]
|None
|-
|-
|[[File:archer.png|center|link=Archer|Archer]]Archer
|55
|1
|12-13
|0.5
|600
|180
|[[File:Pierce.png|center|link=Damage and armor types|Pierce]]
|[[File:Light.png|center|link=Damage and armor types|Light]]
|None
|-
|-
|[[File:elitearcher.png|center|link=Archer|Elite Archer]]Elite Archer
|155
|1<ref name="food"></ref>
|13-13
|0.55
|600
|650
|[[File:Pierce.png|center|link=Damage and armor types|Pierce]]
|[[File:Light.png|center|link=Damage and armor types|Light]]
|Multishot<ref>'''Multishot''': Fires arrows at multiple targets each time.</ref>
|-
|-
|[[File:footman.png|center|link=Footman|Footman]]Footman
|80
|1
|55-59
|1.4
|100
|385
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Medium.png|center|link=Damage and armor types|Medium]]
|None
|-
|-
|[[File:guard.png|center|link=Footman|Guard]]Guard
|160
|0<ref name="food"></ref>
|60-66
|0.6
|90
|1150
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Medium.png|center|link=Damage and armor types|Medium]]
|Defend<ref>'''Defend''': While Defend is active, this unit takes only 75% of the damage from Piercing attacks, 80% damage from Magic attacks and movement is reduced.</ref>
|-
|[[File:priest.png|center|link=Priest|Priest]]Priest
|130
|1
|53-63
|1
|500
|420
|[[File:Magic.png|center|link=Damage and armor types|Magic]]
|[[File:Light.png|center|link=Damage and armor types|Light]]
|Heal<ref>'''Heal''': Heals a target friendly unit for 155 hit points.</ref>
|-
|[[File:highpriest.png|center|link=Priest|High Priest]]High Priest
|170
|1<ref name="food"></ref>
|118-136
|1
|500
|840
|[[File:Magic.png|center|link=Damage and armor types|Magic]]
|[[File:Light.png|center|link=Damage and armor types|Light]]
|Heal<ref>'''Heal''': Heals a target friendly unit for 360 hit points.</ref>
|-
|[[File:knight.png|center|link=Knight|Knight]]Knight
|200
|1
|70-80
|0.9
|180
|880
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Heavy.png|center|link=Damage and armor types|Heavy]]
|None
|-
|[[File:cavalier.png|center|link=Knight|Cavalier]]Cavalier
|220
|2
|180-191
|1
|180
|1770
|[[File:Normal.png|center|link=Damage and armor types|Normal]]
|[[File:Heavy.png|center|link=Damage and armor types|Heavy]]
|Harden Armor<ref>'''Harden Armor''': 30% chance to reduce damage taken by 50 every time this unit is attacked.</ref>
|-
|[[File:dragonhawk.png|center|link=Dragonhawk|Dragonhawk]]Dragonhawk
|320
|2
|120-128
|0.8
|350
|1480
|[[File:Magic.png|center|link=Damage and armor types|Magic]]
|[[File:Medium.png|center|link=Damage and armor types|Medium]]
|None
|-
|[[File:griffinrider.png|center|link=Dragonhawk|Griffin Rider]]Griffin Rider
|360
|2<ref name="food"></ref>
|300-300
|1.5
|350
|2675
|[[File:Magic.png|center|link=Damage and armor types|Magic]]
|[[File:Medium.png|center|link=Damage and armor types|Medium]]
|Storm Hammers<ref>'''Storm Hammers''': Release chain lightning to damage multiple units.</ref>
|}
|}
{{Builder_Footer}}
{{Builder_Footer}}
[[Category:Builders]]

Latest revision as of 21:15, 28 September 2018

Orc Builder

Strong in melee. Specializes in healing aura (regeneration) and debuff.

Tower Gold Cost Food Damage Speed Range Hit Points Attack Type Defense Type Ability
Orc Warrior
20 1 10-10 1 100 100
Normal
Unarmored
None
Militia
Militia
95 0[1] 52-56 1 100 555
Normal
medium
None
Archer
Archer
55 1 12-13 0.5 600 180
Pierce
Light
None
Elite Archer
Elite Archer
155 1[1] 13-13 0.55 600 650
Pierce
Light
Multishot[2]
Footman
Footman
80 1 55-59 1.4 100 385
Normal
Medium
None
Guard
Guard
160 0[1] 60-66 0.6 90 1150
Normal
Medium
Defend[3]
Priest
Priest
130 1 53-63 1 500 420
Magic
Light
Heal[4]
High Priest
High Priest
170 1[1] 118-136 1 500 840
Magic
Light
Heal[5]
Knight
Knight
200 1 70-80 0.9 180 880
Normal
Heavy
None
Cavalier
Cavalier
220 2 180-191 1 180 1770
Normal
Heavy
Harden Armor[6]
Dragonhawk
Dragonhawk
320 2 120-128 0.8 350 1480
Magic
Medium
None
Griffin Rider
Griffin Rider
360 2[1] 300-300 1.5 350 2675
Magic
Medium
Storm Hammers[7]


Builders
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Prophet Hybrid
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Orc Undead Darkness
  1. 1.0 1.1 1.2 1.3 1.4 Additional food cost of upgrading.
  2. Multishot: Fires arrows at multiple targets each time.
  3. Defend: While Defend is active, this unit takes only 75% of the damage from Piercing attacks, 80% damage from Magic attacks and movement is reduced.
  4. Heal: Heals a target friendly unit for 155 hit points.
  5. Heal: Heals a target friendly unit for 360 hit points.
  6. Harden Armor: 30% chance to reduce damage taken by 50 every time this unit is attacked.
  7. Storm Hammers: Release chain lightning to damage multiple units.