Murlocs: Difference between revisions

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{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
!Tower
!Tower
!Value Needed
!Yolo / '''Recommended''' / Hold
!Holds vs Furbolg
|-
|-
|[[File:aquaspirit.png|center|Link=Aqua Spirit|Aqua Spirit]]Aqua Spirit
|[[File:aquaspirit.png|center|Link=Aqua Spirit|Aqua Spirit]]Aqua Spirit
|300
|250 / '''300''' / '''350'''
|Sometimes
|}
|}
{{Wave_Footer}}
{{Wave_Footer}}

Revision as of 07:28, 5 April 2018

Murlocs are the creatures that spawn for Wave 2.

Murlocs
Amount Bounty Round Gold Total Damage Hit Points Attack Type Armor Type Type
45 3 12 147 3-5 40
Normal
Unarmored
Land, Melee

Noteworthy Towers to Hold

Tower Yolo / Recommended / Hold
Aqua Spirit
Aqua Spirit
250 / 300 / 350


Waves
Crabs Murlocs Scorpions Quillbeasts Hawks Rock Golems Satyrs Acolytes Zombies Draenei Chieftains
Clockwerk Goblins Sirens Couatls Tuskar Warriors Centaurs Salamanders Flesh Golems Sludge Flingers Giant Spiders Dragon Turtles
Hippogryphs Mammoths Wildkins Lightning Revenants Succubuses Myrmidons Doom Guards Juggernauts Frost Wyrms Magnataurs
Legion Lords