Beginner Building Guides: Difference between revisions

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Lord of Death is nearly unbeatable on the first two Waves, making this a very safe choice for a first Tower. Quite strong on boss waves when upgraded to Hades. 300g each so some planning and care is required.
Lord of Death is nearly unbeatable on the first two Waves, making this a very safe choice for a first Tower. Quite strong on boss waves when upgraded to Hades. 300g each so some planning and care is required.
<br>[[File:spawnofdragon.png|link=Spawn of Dragon|Spawn of Dragon]]
<br>[[File:spawnofdragon.png|link=Spawn of Dragon|Spawn of Dragon]]
Very strong on all Land Melee Waves, with a strong upgrade for both Ranged and Flying waves, this Tower is quite versatile and safe to build early.
Spawn of Dragon is very strong on all Land Melee Waves, with a strong upgrade for both Ranged and Flying waves, this Tower is quite versatile and safe to build early.

Revision as of 02:29, 11 February 2020

These Towers are particularly straightforward in how to build them and how easy it is to recover from a difficult start or hard waves.

Tier 1

Blood Orc Warrior Blood Orc Warriors are pretty good on most waves and at 100g each are very easy to build more if you are struggling to hold waves. No huge weaknesses. Wolverines are particularly good at every wave with their Chaos damage.
Revenant Revenants are glass cannons, but only require a small amount of tanks in front to get a lot of work done very fast.
Skeletor Skeletors have a mass buff, in other words, the more you build the stronger they all become. They are relatively good on all levels and only cost 105g each making it easy to build more when you are struggling.

Tier 2

Aqua Spirit Aqua Spirits are good at clearing masses of units with their splash attacks, making them good at almost all waves except boss waves. At 50g each they are extremely easy to build more.
Elite Archer Elite Archers are extremely strong on almost every wave before 10, and cost 210g each. Slightly harder to build more when you are behind but each one makes a large impact.
PyroZeus Combining Pyros and Zeuses gives a very well-rounded army of tanks and DPS with few weak waves. 230g Pyro and 215g Zeus makes them tricky if you fall behind.
Clockwreck Clockwrecks are extremely durable. Good addition to any lineup that needs a tank and can be spammed if no other good Towers are available. 170g each, pretty easy to get more when you are behind.

Tier 3

Machine Turret Machine Turrets are good at killing masses of units and only cost 90g each. They can be flimsy, so building tanks will vastly improve their performance on their harder waves.

Tier 4

Prisoner Prisoners are very durable Towers for 125g and with their ranged Chaos attacks do well on almost every wave. They make great tanks for glass cannons but do quite well even as the only Tower in your army.

Tier 5

Goblin Alchemist Once you get the ball rolling with Goblin Blasters it will be hard to stop. Can be vulnerable early on. 180g for the base Tower but 220g for the very important upgrade makes these towers challenging, though rewarding.

Tier 6

Lord of Death Lord of Death is nearly unbeatable on the first two Waves, making this a very safe choice for a first Tower. Quite strong on boss waves when upgraded to Hades. 300g each so some planning and care is required.
Spawn of Dragon Spawn of Dragon is very strong on all Land Melee Waves, with a strong upgrade for both Ranged and Flying waves, this Tower is quite versatile and safe to build early.